Thursday, January 26, 2012

Diary of an MMORPG player: Flyff, Day 3

Ding! Level 15 Reached!

It may not be an achievement in Borderlands but it's the truth about my character in Flyff. Level 15 is pretty much the next stage in your life; just like your seedy adolescence, it is the time to get your first job. And let me tell you that they pay really good too, better than the $1.10 you can make elsewhere.

You have four jobs to choose from at level 15 and these branch out into subcategories, but we'll focus on these first jobs...first. It is also the time where you have to consider joining a party as some quests will require a party for completion and the jobs sort of compliment each other in a sense. However, I'll get to that a bit later.

We'll be going through this 100%...if I play for that long.

Acrobat: The Acrobats are the types to stand back with a bow and arrow (or even an over-sized double yo-yo) and use their speed to attack quickly from a distance, run away for a bit and continue the attacking. In a party they can sit back while a Mercenary tanks (see: Mercenary) and continue firing from a distance, meaning that assists can usually ignore them as they'll be the last ones to get attacked.

Assist: Assists to just that: assist. They're like the white mage of the group, the healers. Their job by themselves is to use a two-handed stick and hope that they don't die while repeatedly healing themselves. In a party, they heal everyone else and bring them back from the dead. Against tougher enemies such as bosses or monsters in the Colosseum, an Assist is a must. The downside? You barely see any around as you're not the one killing the monsters. It's sort of an "in the background" job if you ask me.

Magician: There are no balloon animals from the magicians (as far as I know. That would be SO cool if there was). These guys (or gals) are your stock black magic characters. Using your trusty staff, you're there to FSU with some magic. To be honest, I know the least about this class. Maybe time to get one in my party for a game of 20 questions...

Mercenary: Do you like big-ass swords? Are you a fan of small creatures with a red ball on their head that follow you around and sell you items? If so, you'll love Kingdom Hearts or Final Fantasy. For those of you who like buffing up their health, healing items such as potions and food at the ready and the ability to make an aggressive monsters think "I want to make him tomorrow afternoon's pate", then the Mercenary is for you! The Mercenary is your primary attacker and your tank. If you don't know what a tank is in the terms I'm using, it's the player who has the high defence and high health who takes the attacks of the enemy while everyone else gets off scot-free. This is pretty much my definition of the Mercenary.

After looking at all the jobs, I decided on choosing the Acrobat job, mainly because I'm not a magic sort of person (unless it's fireballs at the start of The Elder Scrolls IV: Oblivion) and my friend who got me to play Flyff chose the Mercenary. I thought that sitting back shooting arrows sounded pretty cool anyway, compared to healing everyone else while they get the experience. So I get a little present in my inventory, I open it up and get new armour including boots, chest armour, gauntlets and a hat. After looking at the nearest weapons shop at all the new stuff I could buy, I realised that the armour I was given was better than the best armour the shop had, which I couldn't buy until I was level 24. Broken armour is broken?

So that's the first tier of jobs right there. I'm going to try and look at a couple of individual quests next time I get around to playing, as I've done some so far which would fit under the category of ''weird'' and I'm sure there's going to be even worse. I'll also try and get a couple more screens of the actual game world instead of the usual stock photos. =P

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